The Fungus that Came to Blackeswell is an adventure for 2nd-3rd level characters that is incredibly descriptive – with language that reminds me of the movie Annihilation. It’s set in an eerie, isolated village and is a total sandbox for players to explore.
It is an absolute blast to play and to run.
The problem is, I couldn’t find any play reports on The Fungus that Came to Blackeswell, and I certainly couldn’t find any advice on how to best set up the adventure. The best I could find were online reviews from people who read the adventure. I set out to fix that with this post, for the benefit of future GMs who are thinking of running this incredibly fun adventure.
This is my play report, with tips on how to run The Fungus that Came to Blackeswell in a way that creates tension, is really fun, and makes it easy to run.
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