There is an interesting distinction between what the actual professional military people want out of these games and what they find successful in them, and the kinds of things that hobbyists pursue in wargames.
Clara: The hunger for wargaming fell off after World War I and World War II. You also make this point about that one thing pushing Dungeons & Dragons, which comes from the same lineage as wargames, in the direction of the medieval and fantasy setting is that there’s a lot of anti-war sentiment because of Vietnam in the 1960s and 1970s. D&D was instead an escape from the reality of modern war.
— Read on asteriskmag.com/issues/14/shall-we-play-a-game
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